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Hex tactics · deterministic speed timeline

Ashfall Crossing

Fast units cycle through the timeline while heavy actions push their next activation farther into the future.

Ranger · tick 63
NOWRanger63Ranger100Vanguard100Vanguard126Ranger126Ranger143Warden143Warden
ember Rangerember Vanguardember Wardenhollow Rangerhollow Vanguardhollow Warden
Ranger is ready at tick 63. Choose its action.
Quick guide

How to play

  1. 1Read the timelineNOW marks the active unit. You command Ember; Hollow turns resolve automatically.
  2. 2Preview an actionHover or focus a green move hex or red enemy to see its directional arrow.
  3. 3Move or attackClick the highlighted destination or enemy. Damage drains the green health bar.
  4. 4Win the crossingDefeat every Hollow unit. Watch timeline autoplays both armies.
Under the hood

GAOS mechanisms used

Explore the reusable SDK building blocks demonstrated by this game.

Game-as-a-Benchmark: one product reducer for human play, agent evaluation, and verifiable exact runs.