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GAOS PLAYABLE ARCADE

Six real games.
One deterministic toolkit.

See the GAOS mechanism library across six genres. All six demos now demonstrate the complete reducer, structured-action, agent, and replay path—from seat-redacted cards and simultaneous plans to fixed-tick graph warfare and real-time defense. Every demo can be played directly or handed to its deterministic local policy. No account, server, or API key required.

PlayDirect human control
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ObserveState + legal actions
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DelegateWatch or step an agent
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Take overContinue the same run

Game-as-a-Benchmark: one product reducer for human play, agent evaluation, and verifiable exact runs.